Q. When did you know that you wanted to work in the digital arts?
A. The day I realized that if I didn't learn to use a computer to do my
work, I'd be a dinosaur.
Q. What is your typical workday like?
A. Answer email, attend to site updates, create new work, talk with
Q. What are some of the sacrifices that you made for your career?
A. There aren't any. I'm not good martyr material!
Q. What is the most important thing you hope to gain out of your career?
A. Money. No, seriously. Managing to get paid for something that usually
Q. What advice do you have for digital artists at the beginning of their
A. 1. Learn as many software packages as possible... it gives you lots of
2. Take care of business... so you won't starve OR get audited, neither of
3. Network... you'll get your best jobs/assignments/sales through friends.
4. Relentless self-promotion... even better if you can do this so
Q. Where do you see yourself in five years?
A. Relaxing in my screenhouse with an ice coffee, working on my laptop.
Q. Who are some of your role models and why?
A. Dave Brubeck: a genius and a man with high ethical standards who
Q. How do you manage your social life vs. professional life?
A. There's a bit of an overlap for artists, because schmoozing is your best
Q. What inspires you?